Institute for Transport Studies (ITS)

Real-time Multi-Body Vehicle Dynamics

Supervisor: Professor Richard Romano

Description: Gaming technology often focuses on impulse based dynamics while automobile manufacturers use multi-body physics and recursive multi-body dynamics.  To handle high frequency elements like bushings an implicit-explicit solver is often used.  There is an opportunity to integrate impulse based collisions, recursive multi-body dynamics, and implicit-explicit solvers to create new real-time solutions that can handle a variety of problems in automotive as well as other disciplines.

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